Earning from a Roblox Game
Understand Robux and DevEx properly; build Game Passes and Developer Products; write a ProcessReceipt that grants once and only when paid; price fairly for players who are children, and know where the line is. Read the lesson, then exercises the site marks for you.
See pricing & enrollWhat this course includes
15 lessons
Read them on the website in Thai or English, whenever suits you
30 exercises
Marked the moment you send them, with a hint when you are stuck
A final project
A one-page earning plan for your own game, with a purchase system tested every way
A certificate
From Sorndekcoding, signed by ครูพิม, with a code anyone can check
Every lesson in this course
The full list, so you know exactly what you are paying for
- 1 Beginner 1 — What Robux is, and how real money fits in
- 2 Beginner 2 — DevEx: turning Robux into real money
- 3 Beginner 3 — Game Passes: buy once, keep forever
- 4 Beginner 4 — Developer Products: buy again and again
- 5 Beginner 5 — Pricing that is fair
- 6 Intermediate 6 — Checking who owns a Game Pass
- 7 Intermediate 7 — The buy button inside the game
- 8 Intermediate 8 — ProcessReceipt: granting only when paid
- 9 Intermediate 9 — Stopping people taking it for free
- 10 Intermediate 10 — An icon and a name people click
- 11 Advanced 11 — Reading your own game statistics
- 12 Advanced 12 — Updates that bring people back
- 13 Advanced 13 — The line you do not cross, when your players are children
- 14 Advanced 14 — Testing real purchases before release
- 15 Advanced 15 — Final project: your game's earning plan
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